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ATAL
2008
Springer
13 years 10 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
ATAL
2010
Springer
13 years 9 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
ASC
2008
13 years 8 months ago
Info-fuzzy algorithms for mining dynamic data streams
Most data mining algorithms assume static behavior of the incoming data. In the real world, the situation is different and most continuously collected data streams are generated by...
Lior Cohen, Gil Avrahami, Mark Last, Abraham Kande...
MM
2000
ACM
91views Multimedia» more  MM 2000»
14 years 1 months ago
A prediction system for multimedia pre-fetching in Internet
The rapid development of Internet has resulted in more and more multimedia in Web content. However, due to the limitation in the bandwidth and huge size of the multimedia data, us...
Zhong Su, Qiang Yang, HongJiang Zhang
PODC
2005
ACM
14 years 2 months ago
On the locality of bounded growth
Many large-scale networks such as ad hoc and sensor networks, peer-to-peer networks, or the Internet have the property that the number of independent nodes does not grow arbitrari...
Fabian Kuhn, Thomas Moscibroda, Roger Wattenhofer