We introduce a programming environment entitled Share that is designed to encourage loosely bound cooperation between individuals within communities of practice through the sharin...
Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
We introduce the Hocman prototype, supporting mobile group collaboration among motorcyclists. The design is based on findings from a field study. The motorcyclists are a group wit...
Computers have dramatically changed the social landscape and living practices in the 21st century. Most of those changes have empowered typically abled adults, while it is only in ...
End users are often cast as the weak link in computer security; they fall victim to social engineering and tend to know very little about security technology and policies. This pa...