Sciweavers

415 search results - page 80 / 83
» Social learning through gaming
Sort
View
HRI
2009
ACM
13 years 7 months ago
Evaluating the ICRA 2008 HRI challenge
This paper reports on the evaluation of the ICRA 2008 Human-Robot Interaction (HRI) Challenge. Five research groups demonstrated state-of-the-art work on HRI with a special focus ...
Astrid Weiss, Thomas Scherndl, Manfred Tscheligi, ...
CSCW
2012
ACM
12 years 5 months ago
Shepherding the crowd yields better work
Micro-task platforms provide massively parallel, ondemand labor. However, it can be difficult to reliably achieve high-quality work because online workers may behave irresponsibly...
Steven Dow, Anand Pramod Kulkarni, Scott R. Klemme...
CSCW
2010
ACM
14 years 6 months ago
Are you having difficulty?
It would be useful if software engineers/instructors could be aware that remote team members/students are having difficulty with their programming tasks. We have developed an appr...
Jason Carter, Prasun Dewan
CIKM
2009
Springer
14 years 4 months ago
Self-organizing peer-to-peer networks for collaborative document tracking
Given a set of peers with overlapping interests where each peer wishes to keep track of new documents that are relevant to their interests, we propose a self-organizing peerto-pee...
Hathai Tanta-ngai, Evangelos E. Milios, Vlado Kese...
COMPUTER
2007
117views more  COMPUTER 2007»
13 years 9 months ago
Digital Technology and the Skills Shortage
ract in that they deal with sequences of sound or movement. Two social or personality skills can also be defined: Intrapersonal skill helps people perceive and control their own th...
W. Neville Holmes