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HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
14 years 3 months ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi
TABLETOP
2007
IEEE
14 years 3 months ago
The TViews Table in the Home
The past several years of computer interaction research have shown an increasing interest in tabletops for shared user interactions through touch or tangible objects. Digital medi...
Ali Mazalek, Matthew Reynolds, Glorianna Davenport
CANDT
2009
14 years 26 days ago
Understanding collective content: purposes, characteristics and collaborative practices
User-created media content is being increasingly shared with the communities people belong to. The content has a role of a motivator in social interaction within the communities. ...
Thomas Olsson
HVEI
2010
13 years 10 months ago
The medium and the message: a revisionist view of image quality
In his book "Understanding Media" social theorist Marshall McLuhan declared: "The medium is the message." The thesis of this paper is that with respect to imag...
James A. Ferwerda
CANDT
2009
14 years 26 days ago
Communities real and imagined: designing a communication system for zimbabwean activists
In this paper, I describe how various understandings of community activated the design of Dialup Radio, a mobile phonebased independent media distribution system for Zimbabwean ci...
Tad Hirsch