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XPU
2010
Springer
13 years 7 months ago
Design and Development in the "Agile Room": Trialing Scrum at a Digital Agency
Scrum was trialed at Cimex — a Digital Media Agency in the UK. Our insights centre in particular around the close interactions between the designers and developer working in the ...
Katerina Tzanidou, Jennifer Ferreira
RECSYS
2009
ACM
14 years 3 months ago
Increasing engagement through early recommender intervention
Social network sites rely on the contributions of their members to create a lively and enjoyable space. Recent research has focused on using personalization and recommender techno...
Jill Freyne, Michal Jacovi, Ido Guy, Werner Geyer
CSCW
2008
ACM
13 years 10 months ago
Pushing relevant artifact annotations in collaborative software development
Recent techniques show the benefits of attaching communitygenerated knowledge to artifacts in an information space and presenting it to subsequent readers. We argue that such know...
Uri Dekel, James D. Herbsleb
ICSE
2000
IEEE-ACM
14 years 15 days ago
Software economics: a roadmap
The fundamental goal of all good design and engineering is to create maximal value added for any given investment. There are many dimensions in which value can be assessed, from m...
Barry W. Boehm, Kevin J. Sullivan
ICSE
2003
IEEE-ACM
14 years 9 months ago
Toward an Understanding of the Motivation of Open Source Software Developers
An Open Source Software (OSS) project is unlikely to be successful unless there is an accompanied community that provides the platform for developers and users to collaborate. Mem...
Yunwen Ye, Kouichi Kishida