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» Soft Computing in Wireless Sensors Networks
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MM
2005
ACM
93views Multimedia» more  MM 2005»
14 years 2 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
DSRT
2003
IEEE
14 years 1 months ago
Real Time Inspection of Hidden Worlds
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Alois Ferscha, Markus Keller
DCOSS
2009
Springer
14 years 3 months ago
Fast Self-stabilization for Gradients
Abstract. Gradients are distributed distance estimates used as a building block in many sensor network applications. In large or long-lived deployments, it is important for the est...
Jacob Beal, Jonathan Bachrach, Daniel Vickery, Mar...
PETRA
2009
ACM
14 years 3 months ago
Ambient kitchen: designing situated services using a high fidelity prototyping environment
The Ambient Kitchen is a high fidelity prototype for exploring the design of pervasive computing algorithms and applications for everyday environments. The environment integrates ...
Patrick Olivier, Guangyou Xu, Andrew Monk, Jesse H...
TELETRAFFIC
2007
Springer
14 years 2 months ago
Is ALOHA Causing Power Law Delays?
Abstract. Renewed interest in ALOHA-based Medium Access Control (MAC) protocols stems from their proposed applications to wireless ad hoc and sensor networks that require distribut...
Predrag R. Jelenkovic, Jian Tan