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SIGGRAPH
2010
ACM
15 years 8 months ago
Multi-class blue noise sampling
Sampling is a core process for a variety of graphics applications. Among existing sampling methods, blue noise sampling remains popular thanks to its spatial uniformity and absenc...
Li-Yi Wei
CGF
2010
165views more  CGF 2010»
15 years 3 months ago
A Multidirectional Occlusion Shading Model for Direct Volume Rendering
In this paper, we present a novel technique which simulates directional light scattering for more realistic interactive visualization of volume data. Our method extends the recent...
Veronika Soltészová, Daniel Patel, S...
162
Voted
CVPR
2011
IEEE
14 years 11 months ago
A Global Sampling Method for Alpha Matting
Alpha matting refers to the problem of softly extracting the foreground from an image. Given a trimap (specifying known foreground/background and unknown pixels), a straightforwar...
Kaiming He, Christoph Rhemann, Carsten Rother, Xia...
CVPR
2012
IEEE
13 years 6 months ago
Linear solution to scale invariant global figure ground separation
We propose a novel linear method for scale invariant figure ground separation in images and videos. Figure ground separation is treated as a superpixel labeling problem. We optim...
Hao Jiang
136
Voted
INFOCOM
2000
IEEE
15 years 8 months ago
Rainbow Fair Queueing: Fair Bandwidth Sharing Without Per-Flow State
Abstract—Fair bandwidth sharing at routers has several advantages, including protection of well-behaved flows and possible simplification of endto-end congestion control mechan...
Zhiruo Cao, Zheng Wang, Ellen W. Zegura