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» Software, architecture, and participatory design
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CODES
1999
IEEE
14 years 2 months ago
An MPEG-2 decoder case study as a driver for a system level design methodology
We present a case study on the design of a heterogeneous architecture for MPEG-2 video decoding. The primary objective of the case study is the validation of the SPADE methodology...
Pieter van der Wolf, Paul Lieverse, Mudit Goel, Da...
SIGSAND
2008
13 years 11 months ago
Design of Fractal-Based Systems Within MDA: Platform Independent Modelling
: Today's businesses must continuously adapt to changing external environment in accelerated time frames. This requires businesses to decrease costs and time of the very proce...
Erika Asnina, Janis Osis, Marite Kirikova
IASTEDSEA
2004
13 years 11 months ago
Instance orientation: A programming methodology
Instance orientation is an approach for designing and programming software systems. It addresses a limitation of current software architectures: it allows multiple higherlevel vie...
Thomas Schöbel-Theuer
IWPC
2008
IEEE
14 years 4 months ago
Identifying Architectural Change Patterns in Object-Oriented Systems
As an object-oriented system evolves, its architecture tends to drift away from the original design. Knowledge of how the system has changed at coarse-grained levels is key to und...
Xinyi Dong, Michael W. Godfrey
ICSE
2005
IEEE-ACM
14 years 9 months ago
Explicit assumptions enrich architectural models
Design for change is a well-known adagium in software engineering. We separate concerns, employ well-designed interfaces, and the like to ease evolution of the systems we build. W...
Patricia Lago, Hans van Vliet