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CF
2009
ACM
15 years 11 months ago
Wave field synthesis for 3D audio: architectural prospectives
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
Dimitris Theodoropoulos, Catalin Bogdan Ciobanu, G...
CIKM
2007
Springer
15 years 10 months ago
Optimal proactive caching in peer-to-peer network: analysis and application
As a promising new technology with the unique properties like high efficiency, scalability and fault tolerance, Peer-toPeer (P2P) technology is used as the underlying network to b...
Weixiong Rao, Lei Chen 0002, Ada Wai-Chee Fu, Ying...
SAC
2004
ACM
15 years 9 months ago
GD-GhOST: a goal-oriented self-tuning caching algorithm
A popular solution to internet performance problems is the widespread caching of data. Many caching algorithms have been proposed in the literature, most attempting to optimize fo...
Ganesh Santhanakrishnan, Ahmed Amer, Panos K. Chry...
SPAA
2004
ACM
15 years 9 months ago
Cache-oblivious shortest paths in graphs using buffer heap
We present the Buffer Heap (BH), a cache-oblivious priority queue that supports Delete-Min, Delete, and Decrease-Key operations in O( 1 B log2 N B ) amortized block transfers fro...
Rezaul Alam Chowdhury, Vijaya Ramachandran
SIGGRAPH
1990
ACM
15 years 8 months ago
Rapid controlled movement through a virtual 3D workspace
not abstract asymmetry: different sides looks different clumps different from "data objects" need grid structure, alignment [Design Guidelines for Landmarks to Support Na...
Jock D. Mackinlay, Stuart K. Card, George G. Rober...
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