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TAMODIA
2007
15 years 5 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff
SOCIALCOM
2010
15 years 1 months ago
Secure Wireless Embedded Systems Via Component-based Design
This paper introduces the method secure-by-design as a way of constructing wireless embedded systems using component-based modeling frameworks. This facilitates design of secure a...
Theis Hjorth, Rune Torbensen
SI3D
1995
ACM
15 years 7 months ago
Object Associations: A Simple and Practical Approach to Virtual 3D Manipulation
This paper describes a software framework to aid in designing and implementing convenient manipulation behaviors for objects in a 3D virtual environment. A combination of almost r...
Richard W. Bukowski, Carlo H. Séquin
IPSN
2007
Springer
15 years 10 months ago
Interface contracts for TinyOS
TinyOS applications are built with software components that communicate through narrow interfaces. Since components enable finegrained code reuse, this approach has been successf...
Will Archer, Philip Levis, John Regehr
ENTCS
2006
112views more  ENTCS 2006»
15 years 4 months ago
A Petri-Net Based Reflective Framework for the Evolution of Dynamic Systems
Nowadays, software evolution is a very hot topic. Many applications need to be updated or extended with new characteristics during their lifecycle. Software evolution is character...
Lorenzo Capra, Walter Cazzola