We describe the design and implementation of system architecture to support object introspection in C++. In this system, information is collected by parsing class declarations, an...
In order to support co-located collaboration, many researchers are now investigating how to effectively augment tabletops with electronic displays. As far back as 1988, orientatio...
Russell Kruger, M. Sheelagh T. Carpendale, Stacey ...
Saving internal program data for further use is one of the most useful ideas in programming. Developing general features to provide such data saving/ restoring is a very active res...
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
Planning the next release in software release planning addresses the problem of assigning features to the next release such that technical, resource, risk, and budget constraints ...
Anas Jadallah, Matthias Galster, Mahmood Moussavi,...