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» Software Development in a Hardware Simulation Environment
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CHI
2005
ACM
14 years 8 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
DSRT
2008
IEEE
13 years 9 months ago
RTPROC: A System for Rapid Real-Time Prototyping in Audio Signal Processing
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Hauke Krüger, Peter Vary
ENGL
2008
186views more  ENGL 2008»
13 years 8 months ago
High Performance Monte-Carlo Based Option Pricing on FPGAs
High performance computing is becoming increasingly important in the field of financial computing, as the complexity of financial models continues to increase. Many of these financ...
Xiang Tian, Khaled Benkrid, Xiaochen Gu
IROS
2007
IEEE
144views Robotics» more  IROS 2007»
14 years 2 months ago
High precision PSD guided robot localization: Design, mapping, and position control
— This paper introduces our recently developed high precision robot localization system employing position sensitive detectors (PSD). A lateral effect PSD is an ideal position se...
S. Blank, Yantao Shen, Ning Xi, Chi Zhang, Uchechu...
ICSE
2012
IEEE-ACM
11 years 10 months ago
WitchDoctor: IDE support for real-time auto-completion of refactorings
—Integrated Development Environments (IDEs) have come to perform a wide variety of tasks on behalf of the programmer, refactoring being a classic example. These operations have u...
Stephen R. Foster, William G. Griswold, Sorin Lern...