The design process for xed-point implementations either in software or in hardware requires a bit-true specication of the algorithm in order to analyze quantization eects on an...
Recent advances in realtime image compression and decompression hardware make it possible for a high-performance graphics engine to operate as a rendering server in a networked en...
This paper describes novel methods of exploiting the partial, dynamic reconfiguration capabilities of Xilinx Virtex V1000 FPGAs to manage single-event upset (SEU) faults due to rad...
Maya Gokhale, Paul Graham, Michael J. Wirthlin, Da...
A `Moving Window' scheme for detecting lanes, obstacles and corridor environments from the images captured by a CCD camera in an automobile or mobile robot is proposed. Proce...
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...