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FUIN
2008
119views more  FUIN 2008»
13 years 8 months ago
Modeling Communication with Synchronized Environments
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
Tiberiu Seceleanu, Axel Jantsch
LREC
2010
256views Education» more  LREC 2010»
13 years 9 months ago
WAPUSK20 - A Database for Robust Audiovisual Speech Recognition
Audiovisual speech recognition (AVSR) systems have been proven superior over audio-only speech recognizers in noisy environments by incorporating features of the visual modality. ...
Alexander Vorwerk, Xiaohui Wang, Dorothea Kolossa,...
ACMACE
2005
ACM
14 years 1 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
SOFTWARE
2002
13 years 7 months ago
An Architecture for Agent-Enhanced Network Service Provisioning through SLA Negotiation
This paper focuses on two main areas. We first investigate various aspects of subscription and session Service Level Agreement (SLA) issues such as negotiating and setting up netwo...
David Chieng, Ivan Ho, Alan Marshall, Gerard Parr
IPPS
1998
IEEE
14 years 10 days ago
Memory Space Representation for Heterogeneous Network Process Migration
A major difficulty of heterogeneous process migration is how to collect advanced dynamic data-structures, transform them into machine independent form, and restor them appropriate...
Kasidit Chanchio, Xian-He Sun