We explain how modern programmable logic devices have capabilities that are well suited for them to assume a central role in the implementation of networked systems, now and in th...
Gordon J. Brebner, Philip James-Roxby, Eric Keller...
We present a highly flexible and efficient software pipeline for programmable triangle voxelization. The pipeline, entirely written in CUDA, supports both fully conservative and ...
Like a screenplay, a program is both a static artifact and instructions for a dynamic performance. This duality can keep laypeople from appreciating the complexity of software sys...
Software systems bridge the gap between information processing needs and available computer hardware. As system requirements grow in complexity and hardware evolves, the gap does ...
Programming microcontrollers for tangible interfaces can be easier and more accessible than it is now, empowering a broader audience to participate. The first part of this studio ...