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AIIDE
2008
14 years 1 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
ICIA
2007
14 years 1 months ago
An Intelligent Discussion-Bot for Guiding Student Interactions in Threaded Discussions
Although there are high expectations for collaborative discussion and on-line learning, existing systems for on-line discussion and chat facilities are not fully effective in prom...
Jihie Kim, Erin Shaw, Grace Chern, Donghui Feng
FPL
2008
Springer
120views Hardware» more  FPL 2008»
14 years 9 days ago
An FPGA-based implementation of the MINRES algorithm
Due to continuous improvements in the resources available on FPGAs, it is becoming increasingly possible to accelerate floating point algorithms. The solution of a system of linea...
David Boland, George A. Constantinides
LREC
2010
155views Education» more  LREC 2010»
14 years 6 days ago
A Named Entity Labeler for German: Exploiting Wikipedia and Distributional Clusters
Named Entity Recognition is a relatively well-understood NLP task, with many publicly available training resources and software for English. Other languages tend to be underserved...
Grzegorz Chrupala, Dietrich Klakow
HCI
2007
14 years 6 days ago
A Survey on Transformation Tools for Model Based User Interface Development
As a wide variety of interaction devices, modalities has to be supported by user interface developers, model-based user interface development gets increasing attention. Especially ...
Robbie Schaefer
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