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ICSE
2003
IEEE-ACM
14 years 10 months ago
RUPi - A Unified Process that Integrates Human-Computer Interaction and Software Engineering
This research has the main objective of presenting a study on the areas of Human-Computer Interaction (HCI) and Software Engineering (SE), focusing on the importance of integratin...
Kênia Soares Sousa, Elizabeth Furtado
COLING
2010
13 years 5 months ago
Detection of Simple Plagiarism in Computer Science Papers
Plagiarism is the use of the language and thoughts of another work and the representation of them as one's own original work. Various levels of plagiarism exist in many domai...
Yaakov HaCohen-Kerner, Aharon Tayeb, Natan Ben-Dro...
SYNTHESE
2008
88views more  SYNTHESE 2008»
13 years 9 months ago
Interpolation in computing science: the semantics of modularization
The Interpolation Theorem, first formulated and proved by W. Craig fifty years ago for predicate logic, has been extended to many other logical frameworks and is being applied in s...
Gerard R. Renardel de Lavalette
GRC
2007
IEEE
14 years 1 months ago
Perspectives of Granular Computing in Software Engineering
Granular computing is not only a computing model for computer-centered problem solving, but also a thinking model for human-centered problem solving. Some authors have presented t...
Jianchao Han, Jing Dong
SIGCSE
2004
ACM
112views Education» more  SIGCSE 2004»
14 years 3 months ago
Using software testing to move students from trial-and-error to reflection-in-action
Introductory computer science students rely on a trial and error approach to fixing errors and debugging for too long. Moving to a reflection in action strategy can help students ...
Stephen H. Edwards