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» Software Environment for Research on Evolving User Interface...
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OZCHI
2009
ACM
14 years 5 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...
ACSAC
2003
IEEE
14 years 3 months ago
Poly2 Paradigm: A Secure Network Service Architecture
General-purpose operating systems provide a rich computing environment both to the user and the attacker. The declining cost of hardware and the growing security concerns of softw...
Eric Bryant, James P. Early, Rajeev Gopalakrishna,...
ACMDIS
2006
ACM
14 years 4 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...
UIST
2004
ACM
14 years 3 months ago
Visual tracking of bare fingers for interactive surfaces
Visual tracking of bare fingers allows more direct manipulation of digital objects, multiple simultaneous users interacting with their two hands, and permits the interaction on l...
Julien Letessier, François Bérard
GROUP
2009
ACM
13 years 8 months ago
Social performances: understanding the motivations for online participatory behavior
"Open contribution systems" (OCS) are online applications that encourage users to contribute and share content in a "public" and open manner. While these syste...
Jude Yew