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CN
1999
156views more  CN 1999»
13 years 8 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
CLUSTER
2006
IEEE
13 years 8 months ago
Performance of parallel communication and spawning primitives on a Linux cluster
The Linux cluster considered in this paper, formed from shuttle box XPC nodes with 2 GHz Athlon processors connected by dual Gb Ethernet switches, is relatively easily constructed...
David J. Johnston, Martin Fleury, Michael Lincoln,...
RAID
2010
Springer
13 years 7 months ago
GrAVity: A Massively Parallel Antivirus Engine
Abstract. In the ongoing arms race against malware, antivirus software is at the forefront, as one of the most important defense tools in our arsenal. Antivirus software is flexib...
Giorgos Vasiliadis, Sotiris Ioannidis
IPPS
2009
IEEE
14 years 3 months ago
A component-based framework for the Cell Broadband Engine
With the increasing trend of microprocessor manufacturers to rely on parallelism to increase their products’ performance, there is an associated increasing need for simple techn...
Timothy D. R. Hartley, Ümit V. Çataly&...
NORDICHI
2006
ACM
14 years 2 months ago
One-dimensional force feedback slider: going from an analogue to a digital platform
This paper examines the use of motorized physical sliders with position and force as input and output parameters for tangible human computer interaction. Firstly, we present an an...
Ali Shahrokni, Julio Jenaro, Tomas Gustafsson, And...