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ACMACE
2005
ACM
13 years 9 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
DAC
2005
ACM
13 years 9 months ago
Timing-driven placement by grid-warping
Grid-warping is a recent placement strategy based on a novel physical analogy: rather than move the gates to optimize their location, it elastically deforms a model of the 2-D chi...
Zhong Xiu, Rob A. Rutenbar
JUCS
2010
137views more  JUCS 2010»
13 years 6 months ago
A Model for Capturing and Managing Software Engineering Knowledge and Experience
: During software development projects there is always a particular working “product” that is generated but rarely managed: the knowledge and experience that team members acqui...
Gerardo Matturro, Andrés Silva
WOSP
2005
ACM
14 years 1 months ago
Performance evaluation of UML software architectures with multiclass Queueing Network models
Software performance based on performance models can be applied at early phases of the software development cycle to characterize the quantitative behavior of software systems. We...
Simonetta Balsamo, Moreno Marzolla
EUROMICRO
2003
IEEE
14 years 29 days ago
Key Decisions in Strategic New Product Development for Small Software Product Businesses
Small companies in the software product business risk rework and market failure due to shortcomings in integrating a strategic perspective into management of product development. ...
Jarno Vähäniitty