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AVI
2008
13 years 10 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
NSDI
2007
13 years 10 months ago
An Experimentation Workbench for Replayable Networking Research
The network and distributed systems research communities have an increasing need for “replayable” research, but our current experimentation resources fall short of reaching th...
Eric Eide, Leigh Stoller, Jay Lepreau
CCS
2009
ACM
14 years 2 months ago
On non-cooperative location privacy: a game-theoretic analysis
In mobile networks, authentication is a required primitive of the majority of security protocols. However, an adversary can track the location of mobile nodes by monitoring pseudo...
Julien Freudiger, Mohammad Hossein Manshaei, Jean-...
IPPS
2003
IEEE
14 years 1 months ago
Applying Aspect-Orient Programming Concepts to a Component-Based Programming Model
Abstract— The execution environments For scientific applications have evolved significantly over the years. Vector and parallel architectures have provided significantly faste...
Thomas Eidson, Jack Dongarra, Victor Eijkhout
ESCIENCE
2006
IEEE
14 years 1 months ago
A Middleware Framework for Maximum Likelihood Evaluation over Dynamic Grids
We have designed a maximum likelihood fitter using the actor model to distribute the computation over a heterogeneous network. The prototype implementation uses the SALSA program...
Wei-Jen Wang, Kaoutar El Maghraoui, John Cummings,...