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» Software Patterns in ITS Architectures
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AVI
2004
15 years 6 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello

Publication
139views
15 years 4 months ago
Separation of concerns in compiler development using aspect-orientation
A major difficulty in compiler development regards the proper modularization of concerns among the various compiler phases. The traditional object-oriented development paradigm ha...
BIRTHDAY
2003
Springer
15 years 10 months ago
Systematic Development of Complex Web-Based User Interfaces
Software components realising the graphical user interface (GUI) of a highly interactive system or the user interface of a Web application form an essential part of the entire impl...
Henrik Behrens, Thorsten Ritter, Hans-Werner Six
GRID
2007
Springer
15 years 4 months ago
The Requirements of Using Provenance in e-Science Experiments
In e-Science experiments, it is vital to record the experimental process for later use such as in interpreting results, verifying that the correct process took place or tracing whe...
Simon Miles, Paul T. Groth, Miguel Branco, Luc Mor...
DAC
2009
ACM
16 years 5 months ago
Human computing for EDA
Electronic design automation is a field replete with challenging ? and often intractable ? problems to be solved over very large instances. As a result, the field of design automa...
Andrew DeOrio, Valeria Bertacco