Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
Usability supporting architectural patterns (USAPs) have been shown to provide developers with useful guidance for producing a software architecture design that supports usability...
Pia Stoll, Bonnie E. John, Len Bass, Elspeth Golde...
sents some concluding remarks and discusses future work. This paper considers the problem of integrating commercial off-the-shelf (COTS) software components into systems with high ...
Paulo Asterio de Castro Guerra, Alexander B. Roman...
Developing large multi-agent systems is a complex task involving the processes of the requirement, architecture, design and implementation of these systems. In particular, the arc...