The quality of realism in virtual environments (VEs) is typically considered to be a function of visual and audio fidelity mutually exclusive of each other. However, the VE partic...
This paper suggests a systematic, orderly, process-based approach to stating software quality objectives and knowing if and when they have been achieved. We suggest that quality i...
Quality assurance (QA) tasks, such as testing, profiling, and performance evaluation, have historically been done in-house on developer-generated workloads and regression suites. ...
Arvind S. Krishna, Douglas C. Schmidt, Atif M. Mem...
We present in this paper the results of our study on the human perception of geometric distortions in images. The ultimate goal of this study is to devise an objective measurement...
A new estimator, optimal in the frequency domain with respect to the masking properties of the human auditory system, is proposed. This new filtering technique prevents the emerg...