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» Software Reuse: Research and Practice
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TAGT
1994
Springer
154views Graph Theory» more  TAGT 1994»
15 years 9 months ago
Issues in the Practical Use of Graph Rewriting
Graphs are a popular data structure, and graph-manipulation programs are common. Graph manipulations can be cleanly, compactly, and explicitly described using graph-rewriting notat...
Dorothea Blostein, Hoda Fahmy, Ann Grbavec
ECSA
2010
Springer
15 years 5 months ago
Software ecosystems vs. natural ecosystems: learning from the ingenious mind of nature
The use of the term ecosystem in the context of extensible software platforms and third-party developers or user communities has made us ponder about the similarities between soft...
Deepak Dhungana, Iris Groher, Elisabeth Schluderma...
LICS
2003
IEEE
15 years 10 months ago
Model checking for probability and time: from theory to practice
Probability features increasingly often in software and hardware systems: it is used in distributed co-ordination and routing problems, to model fault-tolerance and performance, a...
Marta Z. Kwiatkowska
CGA
2011
14 years 9 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
CHI
2009
ACM
16 years 6 months ago
Leveraging open-source software in the design and development process
This paper presents a case study of the NASA Ames Research Center HCI Group's design and development of a problem reporting system for NASA's next generation vehicle (to...
Collin Green, Irene Tollinger, Christian Ratterman...