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111
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ASE
2005
96views more  ASE 2005»
15 years 2 months ago
A Termination Detection Protocol for Use in Mobile Ad Hoc Networks
As devices become smaller and wireless networking technologies improve, the popularity of mobile computing continues to rise. In today's world, many consider devices such as c...
Gruia-Catalin Roman, Jamie Payton
147
Voted
EMSOFT
2010
Springer
15 years 22 days ago
Energy-aware packet and task co-scheduling for embedded systems
A crucial objective in battery operated embedded systems is to work under the minimal power consumption that provides a desired level of performance. Dynamic Voltage Scaling (DVS)...
Luca Santinelli, Mauro Marinoni, Francesco Prosper...
109
Voted
UIST
2010
ACM
15 years 18 days ago
Eddi: interactive topic-based browsing of social status streams
Twitter streams are on overload: active users receive hundreds of items per day, and existing interfaces force us to march through a chronologically-ordered morass to find tweets ...
Michael S. Bernstein, Bongwon Suh, Lichan Hong, Ji...
151
Voted
ICST
2009
IEEE
15 years 13 days ago
Timed Testing under Partial Observability
This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA)...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
117
Voted
TCIAIG
2010
14 years 9 months ago
The Parametrized Probabilistic Finite-State Transducer Probe Game Player Fingerprint Model
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...
Jeffrey Tsang