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FUN
2010
Springer
306views Algorithms» more  FUN 2010»
14 years 1 months ago
Leveling-Up in Heroes of Might and Magic III
We propose a model for level-ups in Heroes of Might and Magic III, and give an O 1 ε2 ln 1 δ learning algorithm to estimate the probabilities of secondary skills induced by any ...
Dimitrios I. Diochnos
COMPSAC
2006
IEEE
14 years 3 months ago
Dynamic Object Viewers for Java
The jGRASP lightweight IDE provides object viewers that automatically generate dynamic, statebased visualizations of objects and primitive variables in Java. Multiple synchronized...
James H. Cross II, T. Dean Hendrix, Larry A. Barow...
IWPC
2006
IEEE
14 years 3 months ago
Experimental Settings in Program Comprehension: Challenges and Open Issues
Several approaches to program comprehension have been proposed along the years, ranging from fact extraction to sophisticated visualization tools. In order to effectively assess t...
Giuseppe A. Di Lucca, Massimiliano Di Penta
IUI
2000
ACM
14 years 1 months ago
Virtual reviewers for collaborative exploration of movie reviews
We propose a collaborative exploration system that helps users to explore recommendations from various viewpoints. Given ratings and reviews on movies from reviewers, the system p...
Jun'ichi Tatemura
UIST
1996
ACM
14 years 1 months ago
The Cage: Efficient Construction in 3D Using a Cubic Adaptive Grid
The Cage is an easy to use 3D grid. Built into a 3D modeler, it provides a visualized reference coordinate system that helps the user to orient himself in 3D space, and that suppo...
Patrick Baudisch