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146
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IVA
2005
Springer
15 years 9 months ago
A Platform Independent Architecture for Virtual Characters and Avatars
this is via the ”Motion Abstraction”. This is a single abstraction that represents any type of animation of a character. Different implementations of the ion can provide very ...
M. Gillies, Vinoba Vinayagamoorthy, D. Robeterson,...
131
Voted
CVPR
2007
IEEE
16 years 5 months ago
Scaled Motion Dynamics for Markerless Motion Capture
This work proposes a way to use a-priori knowledge on motion dynamics for markerless human motion capture (MoCap). Specifically, we match tracked motion patterns to training patte...
Bodo Rosenhahn, Thomas Brox, Hans-Peter Seidel
143
Voted
CSCW
2012
ACM
13 years 11 months ago
PicoTales: collaborative authoring of animated stories using handheld projectors
In this article we describe a novel approach to collaborative video authoring using handheld projectors. PicoTales are created by sketching story elements on a projector+phone pro...
Simon Robinson, Matt Jones, Elina Vartiainen, Gary...
APVIS
2010
15 years 5 months ago
Motion track: Visualizing variations of human motion data
This paper proposes a novel visualization approach, which can depict the variations between different human motion data. This is achieved by representing the time dimension of eac...
Yueqi Hu, Shuangyuan Wu, Shihong Xia, Jinghua Fu, ...
154
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GRAPHICSINTERFACE
2004
15 years 5 months ago
Segmenting Motion Capture Data into Distinct Behaviors
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...