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JVCA
2010
105views more  JVCA 2010»
13 years 7 months ago
Conditional stochastic simulation for character animation
In a context of interactive applications, adapting motion capture data to new situations or producing variants of them are known as non trivial tasks. We propose an original metho...
N. Courty, Anne Cuzol
IVA
2009
Springer
14 years 3 months ago
A Combined Semantic and Motion Capture Database for Real-Time Sign Language Synthesis
Over the past decade, motion capture data has become a popular research tool, and motion databases have grown exponentially. Indexing, querying, and retrieving data has thus become...
Charly Awad, Nicolas Courty, Kyle Duarte, Thibaut ...
SIBGRAPI
2007
IEEE
14 years 2 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
ICMCS
2005
IEEE
103views Multimedia» more  ICMCS 2005»
14 years 2 months ago
Embedded Key-Frame Extraction for CG Animation by Frame Decimation
This paper proposes a method for key-frame selection of captured motion data. In many cases, it is desirable to obtain a compact representation of the human motion. Key-framing is...
Shiyu Li, Masahiro Okuda, Shinichi Takahashi
CGF
2008
340views more  CGF 2008»
13 years 8 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman