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HCI
2009
13 years 5 months ago
Emergent Design: Serendipity in Digital Educational Games
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
Michael D. Kickmeier-Rust, Dietrich Albert
WSC
2007
13 years 10 months ago
Beyond the university: simulation education on the job
Simulation modelers have a diversity of educational backgrounds including several engineering and scientific disciplines, mathematics and computer related fields. Many of the skil...
Peter Tag, David Krahl
SIGCSE
2008
ACM
120views Education» more  SIGCSE 2008»
13 years 7 months ago
A system for developing tablet pc applications for education
We describe a new system for building Tablet PC-based classroom software. The system, called SLICE, is built for extensibility, using a unique "explicit state" model. Ap...
Sam Kamin, Michael Hines, Chad Peiper, Boris Capit...
ETS
2002
IEEE
91views Hardware» more  ETS 2002»
13 years 7 months ago
Keeping it flexible: integrating technology into distance education in the South Pacific
At the University of the South Pacific, a regional university serving twelve Pacific island nations, pressures for using technology and the rapid rate of technological change are ...
Melissa Gold, Jennie Swann, Irene Yee Chief
SIGCSE
1999
ACM
97views Education» more  SIGCSE 1999»
13 years 12 months ago
Education of wireless and ATM networking concepts using hands-on laboratory experience
Abstract Traditional computer networking courses primarily tend to provide students with hands-on software development and network performance experience with TCP/IP and Ethernet n...
Krishna M. Sivalingam, V. Rajaravivarma