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» Software engineering for and with artists: a case study
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SEAA
2008
IEEE
14 years 1 months ago
A Case Study in Software Product Lines - The Case of the Mobile Game Domain
Software Product Lines (SPL) processes are gradually being adopted by many companies in several domains. A particular domain where the adoption of such processes may bring relevan...
Leandro Marques Nascimento, Eduardo Santana de Alm...
FECS
2010
1324views Education» more  FECS 2010»
13 years 5 months ago
A Case Study in the Design of a Restaurant Management System
Teaching software engineering at the undergraduate level is an exciting and challenging undertaking. Students come to software engineering with a variety of technical and sift ski...
Wesley Williams, Devon Simmonds
PPPJ
2006
ACM
14 years 1 months ago
Experiences with the development of a reverse engineering tool for UML sequence diagrams: a case study in modern Java developmen
The development of a tool for reconstructing UML sequence diagrams from executing Java programs is a challenging task. We implemented such a tool designed to analyze any kind of J...
Matthias Merdes, Dirk Dorsch
HICSS
2008
IEEE
129views Biometrics» more  HICSS 2008»
14 years 1 months ago
Collaborative Continuous Service Engineering: A Case Study in a Financial Service Environment
We present a methodology to engineer services in real-time information environments. We evaluate, combine and enrich traditional techniques and methodologies such as New Product D...
Ryan Riordan, Benjamin Blau, Dirk Neumann, Christo...
ICSR
2000
Springer
13 years 11 months ago
Achieving Extensibility Through Product-Lines and Domain-Specific Languages: A Case Study
ions that are fundamental to simulators. We present preliminary results that show how our PLA and DSL synergistically produce a more flexible way of implementing state-machine-base...
Don S. Batory, Clay Johnson, Bob MacDonald, Dale v...