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» Software engineering for and with artists: a case study
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XPU
2010
Springer
13 years 7 months ago
Design and Development in the "Agile Room": Trialing Scrum at a Digital Agency
Scrum was trialed at Cimex — a Digital Media Agency in the UK. Our insights centre in particular around the close interactions between the designers and developer working in the ...
Katerina Tzanidou, Jennifer Ferreira
COMPSAC
2010
IEEE
13 years 7 months ago
Specifying Time-Sensitive Systems with TLA+
We present a pattern-based method to express time specifications in the language TLA+ . A real-time module RealTimeNew is introduced to encapsulate the definitions of commonly used...
Hehua Zhang, Ming Gu, Xiaoyu Song
FSTTCS
2010
Springer
13 years 7 months ago
Average Analysis of Glushkov Automata under a BST-Like Model
We study the average number of transitions in Glushkov automata built from random regular expressions. This statistic highly depends on the probabilistic distribution set on the e...
Cyril Nicaud, Carine Pivoteau, Benoît Razet
ICST
2010
IEEE
13 years 6 months ago
GraphSeq: A Graph Matching Tool for the Extraction of Mobility Patterns
Mobile computing systems provide new challenges for verification. One of them is the dynamicity of the system structure, with mobility-induced connections and disconnections, dynam...
Minh Duc Nguyen, Hélène Waeselynck, ...
SERP
2010
13 years 6 months ago
Role Explosion: Acknowledging the Problem
- In large enterprises subject to constant employee turnover and challenging security policies, the administration of Role-based Access Control (RBAC) is a daunting task that is of...
Aaron Elliott, Scott Knight