In this paper we present a software framework which supports the construction of mixed-fidelity (from sketch-based to software) prototypes for mobile devices. The framework is ava...
We present a framework for component-based design and scheduling of real-time embedded software. Each component has a clearly specified interface that includes the methods used fo...
Abstract. Software testing is an expensive and time-consuming activity; it is also error-prone due to human factors. But, it still is the most common effort used in the software in...
Although retargetability has been a major design concern for many compilers, retargetability is a vitally important issue for Digital Signal Processors(DSPs) because the architect...
Early phases of software development are known to be problematic, difficult to manage and errors occurring during these phases are expensive to correct. Many systems have been deve...