This paper proposes a new method for programming and controlling distributed tasks. Applications declare behavior patterns that are used to automatically predict and reserve resou...
One of the main challenges in getting acceptance for safe object-oriented languages in hard real-time systems is to combine automatic memory management with hard real-time constra...
We argue that the key underpinning of the current state-of-the real-time practice — the priority artifact — and that of the current state-of-the real-time art — deadline-bas...
In this paper we propose a method for predicting the consequences of adding new components to an existing product line in the real-time systems domain. We refer to such a predicti...
: Mobile agent structuring is an increasingly practiced branch of distributed computing software engineering. In this paper we discuss the major issues encountered in producing rea...