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» Software engineering tools and environments: a roadmap
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CHI
2007
ACM
14 years 13 days ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
AOSE
2007
Springer
14 years 2 months ago
A Methodology for Developing Multiagent Systems as 3D Electronic Institutions
In this paper we propose viewing Virtual Worlds as open Multiagent Systems and propose the 3D Electronic Institutions methodology for their development. 3D Electronic Institutions ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
EUROMICRO
2006
IEEE
14 years 2 months ago
A Modeling Paradigm for Integrated Modular Avionics Design
This paper presents the modeling paradigm for Integrated Modular Avionics Design MIMAD V0, which is an extensible component-oriented framework that enables high level models of sy...
Abdoulaye Gamatié, Christian Brunette, Roma...
DGO
2010
189views Education» more  DGO 2010»
13 years 10 months ago
Three-layered QoS for eGovernment web services
An applied research for the incremental evolution of a service oriented architecture for local eGovernment portals has been developed. Our reference eGovernment environment, curre...
Antonio Candiello, Andrea Albarelli, Agostino Cort...
HCI
2009
13 years 6 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...