This paper presents techniques for analyzing channel contract specifications in Microsoft Research’s Singularity operating system. A channel contract is a state machine that sp...
Design patterns are an established means for building evolvable and maintainable object-oriented software. However, using them requires the developer’s extensive experience. A w...
Abstract. Software testing is an expensive and time-consuming activity; it is also error-prone due to human factors. But, it still is the most common effort used in the software in...
Code clones are generally considered to be an obstacle to software maintenance. Research has provided evidence that it may not always be practical, feasible, or cost-effective to ...
In software engineering, reliability and development time are two of the most important aspects, therefore, modeling environments, which aide both, are widely used during software ...