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WEBI
2007
Springer
15 years 10 months ago
Concordance-Based Entity-Oriented Search
— We consider the problem of finding the relevant named entities in response to a search query over a given text corpus. Entity search can readily be used to augment conventiona...
Mikhail Bautin, Steven Skiena
ACSAC
2006
IEEE
15 years 10 months ago
How to Automatically and Accurately Sandbox Microsoft IIS
Comparing the system call sequence of a network application against a sandboxing policy is a popular approach to detecting control-hijacking attack, in which the attacker exploits...
Wei Li, Lap-Chung Lam, Tzi-cker Chiueh
ACSC
2006
IEEE
15 years 10 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 10 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
CCECE
2006
IEEE
15 years 10 months ago
QOS Driven Network-on-Chip Design for Real Time Systems
Real Time embedded system designers are facing extreme challenges in underlying architectural design selection. It involves the selection of a programmable, concurrent, heterogene...
Ankur Agarwal, Mehmet Mustafa, Abhijit S. Pandya
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