Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
Improvements in the processing speed of multiprocessors are outpacing improvements in the speed of disk hardware. Parallel disk I/O subsystems have been proposed as one way to clo...
: The exposed memory hierarchies employed in many network processors (NPs) are expensive in terms of meeting the worst-case processing requirement. Moreover, it is difficult to ef...
Web cache replacement algorithms have received a lot of attention during the past years. Though none of the proposed algorithms deals efficiently with all the particularities of t...
From personal software to advanced systems, caching mechanisms have steadfastly been a ubiquitous means for reducing workloads. It is no surprise, then, that under the grid and clu...