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RT
2001
Springer
14 years 2 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
DIAGRAMS
2000
Springer
14 years 2 months ago
On the Completeness and Expressiveness of Spider Diagram Systems
Spider diagram systems provide a visual language that extends the popular and intuitive Venn diagrams and Euler circles. Designed to complement object-oriented modelling notations ...
John Howse, Fernando Molina, John Taylor
MM
1997
ACM
102views Multimedia» more  MM 1997»
14 years 2 months ago
Flavor: A Language for Media Representation
We present the design and implementation of a new programming language for media-intensive applications called Flavor (Formal Language for Audio-Visual Object Representation). It ...
Alexandros Eleftheriadis
RT
2000
Springer
14 years 1 months ago
Soft Shadow Maps for Linear Lights
Soft shadows and penumbra regions generated by extended light sources such as linear and area lights are visual effects that significantly contribute to the realism of a scene. In ...
Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seide...
BCSHCI
2007
13 years 11 months ago
Information architecture with IBM Task Modeler
The IBM Task Modeler supports the rapid creation and analysis of hierarchical task models, thereby providing a valuable and naturally visual tool for information architects. Task ...
Colin Bird, Mark Farmer