In practice, rigid objects often move on a plane. The object then rotates around a fixed axis and translates in a plane orthogonal to this axis. For a concrete example, think of a ...
We present a method for reconstructing a trajectory of an object moving in front of non-overlapping fully or partially calibrated cameras. The non-overlapping setup turns that pro...
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...