Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
We introduce H -join decompositions of graphs, indexed by a fixed bipartite graph H . These decompositions are based on a graph operation that we call H -join, which adds edges be...
Binh-Minh Bui-Xuan, Jan Arne Telle, Martin Vatshel...
A recursive acceleration method is proposed for multiplicative multilevel aggregation algorithms that calculate the stationary probability vector of large, sparse, and irreducible ...
Magnetohydrodynamics (MHD) is a fluid theory that describes Plasma Physics by treating the plasma as a fluid of charged particles. Hence, the equations that describe the plasma f...
J. H. Adler, Thomas A. Manteuffel, Stephen F. McCo...
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...