We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Intelligent Tutoring Systems (ITS) typically contain elements of instruction, assessment, feedback and guidance for the trainee. Most of the time, the ITS is controlling the dialo...
Abstract. The goal of this paper is to further study the index calculus method that was first introduced by Semaev for solving the ECDLP and later developed by Gaudry and Diem. In...
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
We report on experience with database user interfaces that are entity-relationship oriented, rather than relation-oriented, and provide a new level of ease-of-use for information ...