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SIGGRAPH
2000
ACM
14 years 3 months ago
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
Dan Piponi, George Borshukov
SEAL
1998
Springer
14 years 3 months ago
Evolutionary Programming-Based Uni-vector Field Method for Fast Mobile Robot Navigation
Most of the obstacle avoidance techniques do not consider the robot orientation or its nal angle at the target position. These techniques deal with the robot position only and are ...
Yong-Jae Kim, Dong-Han Kim, Jong-Hwan Kim
MFCS
1994
Springer
14 years 2 months ago
"The Big Sweep": On the Power of the Wavefront Approach to Voronoi Diagrams
We show that the wavefront approach to Voronoi diagrams (a deterministic line sweep algorithm that does not use geometric transform) can be generalized to distance measures more g...
Frank K. H. A. Dehne, Rolf Klein
EUROPAR
2006
Springer
14 years 2 months ago
Surrounding Theorem: Developing Parallel Programs for Matrix-Convolutions
Computations on two-dimensional arrays such as matrices and images are one of the most fundamental and ubiquitous things in computational science and its vast application areas, bu...
Kento Emoto, Kiminori Matsuzaki, Zhenjiang Hu, Mas...
APAQS
2001
IEEE
14 years 2 months ago
Object-Oriented Program Behavior Analysis Based on Control Patterns
Code-patterns are statically recurring structure specific to a programming language. It can be parallel to aid in designing software systems for solving particular problems. Contr...
C.-C. Hwang, S.-K. Huang, D.-J. Chen, D. Chen