Abstract. We consider the problem of computing additively approximate Nash equilibria in non-cooperative two-player games. We provide a new polynomial time algorithm that achieves ...
Evolutionary models typically rely on a single level of evolution for training a team of cooperating agents. I present a model that evolves at two levels—an “organizational”...
Combining mutually redundant models with channelling constraints increases constraint propagation. However, the extra computation efforts of the additional variables and constraint...
— Timed Continuous Petri Net (TCPN) systems are piecewise linear models with input constraints that can approximate the dynamical behavior of a class of timed discrete event syst...
The role of small devices in the emerging all-connected computer infrastructure is growing. So are the requirements that the application execution environments face. Portability, ...