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» Solving Simple Stochastic Games
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EICS
2009
ACM
14 years 2 months ago
GT/SD: performance and simplicity in a groupware toolkit
Many tools exist for developing real-time distributed groupware, but most of these tools focus primarily on the performance of the resulting system, or on simplifying the developm...
Brian de Alwis, Carl Gutwin, Saul Greenberg
ICFP
2009
ACM
14 years 8 months ago
A functional I/O system or, fun for freshman kids
Functional programming languages ought to play a central role in mathematics education for middle schools (age range: 10?14). After all, functional programming is a form of algebr...
Matthias Felleisen, Robert Bruce Findler, Matthew ...
GLOBECOM
2006
IEEE
14 years 1 months ago
QoS-aware Object Replication in Overlay Networks
Abstract— Many emerging applications for peer to peer overlays may require nodes to satisfy strict timing deadlines to access a replica of a given object. This includes multimedi...
Won Jong Jeon, Indranil Gupta, Klara Nahrstedt
IFIP
1993
Springer
13 years 11 months ago
Computer Science in Elementary and Secondary Schools
In this paper we examine the current computer science curriculum in elementary schools and identify its shortcomings. We then presents a new approach to teaching computer science ...
Viera K. Proulx
NETWORK
2006
84views more  NETWORK 2006»
13 years 7 months ago
VON: a scalable peer-to-peer network for virtual environments
: The scalability of large-scale networked virtual environments (NVEs) suchastoday's Massively Multiplayer Online Games (MMOGs) faces inherent limits imposed by the client-ser...
Shun-Yun Hu, Jui-Fa Chen, Tsu-Han Chen