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» Solving Simple Stochastic Games
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VLDB
2004
ACM
186views Database» more  VLDB 2004»
14 years 1 months ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
CP
2000
Springer
13 years 11 months ago
Expressiveness of Full First Order Constraints in the Algebra of Finite or Infinite Trees
We are interested in the expressiveness of constraints represented by general first order formulae, with equality as unique relation symbol and function symbols taken from an infi...
Alain Colmerauer, Thi-Bich-Hanh Dao
ICCV
2001
IEEE
14 years 9 months ago
3D Object Tracking Using Shape-Encoded Particle Propagation
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...
Hankyu Moon, Rama Chellappa, Azriel Rosenfeld
JCNS
2000
165views more  JCNS 2000»
13 years 7 months ago
A Population Density Approach That Facilitates Large-Scale Modeling of Neural Networks: Analysis and an Application to Orientati
We explore a computationally efficient method of simulating realistic networks of neurons introduced by Knight, Manin, and Sirovich (1996) in which integrate-and-fire neurons are ...
Duane Q. Nykamp, Daniel Tranchina
SIGMETRICS
2009
ACM
126views Hardware» more  SIGMETRICS 2009»
14 years 2 months ago
Self-adaptive admission control policies for resource-sharing systems
We consider the problem of admission control in resource sharing systems, such as web servers and transaction processing systems, when the job size distribution has high variabili...
Varun Gupta, Mor Harchol-Balter