The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
Although researchers have been exchanging ideas on the design and development of autonomic systems, there has been little emphasis on validation. In an effort to stimulate interes...
Alain E. Ramirez, Barbara Quinones-Morales, Tariq ...
Active contour and active polygon models have been used widely for image segmentation. In some applications, the topology of the object(s) to be detected from an image is known a ...
We present Lazy Binary Splitting (LBS), a user-level scheduler of nested parallelism for shared-memory multiprocessors that builds on existing Eager Binary Splitting work-stealing...
Alexandros Tzannes, George C. Caragea, Rajeev Baru...
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...