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» Some Real Experiences in Developing Virtual Environments
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LDTA
2010
15 years 4 months ago
Faster ambiguity detection by grammar filtering
Real programming languages are often defined using ambiguous context-free grammars. Some ambiguity is intentional while other ambiguity is accidental. A good grammar development e...
H. J. S. Basten, Jurgen J. Vinju
ISMIS
1997
Springer
15 years 8 months ago
Discovering Empirical Equations from Robot-Collected Data
Discovery of multidimensional empirical equations has been a task of systems such as BACON and FAHRENHEIT. When confronted with data collected in a robotic experiment, BACON-like g...
Kuang-Ming Huang, Jan M. Zytkow
RT
2000
Springer
15 years 7 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
AGENTS
1998
Springer
15 years 8 months ago
Learning Situation-Dependent Costs: Improving Planning from Probabilistic Robot Execution
Physical domains are notoriously hard to model completely and correctly, especially to capture the dynamics of the environment. Moreover, since environments change, it is even mor...
Karen Zita Haigh, Manuela M. Veloso
CEEMAS
2001
Springer
15 years 8 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...