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» Some Real Experiences in Developing Virtual Environments
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SIGGRAPH
1993
ACM
14 years 1 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
ISI
2010
Springer
13 years 7 months ago
Testing perception of crime in a virtual environment
—Fear of crime is a central topic in the field of victimization. In particular, criminologists are interested in the environmental structures and cues that generate fear. Resear...
Andrew J. Park, Valerie Spicer, Monique Guterres, ...
ACMACE
2004
ACM
14 years 2 months ago
Compelling experiences in mixed reality interactive storytelling
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...
IPSN
2005
Springer
14 years 2 months ago
Some sensor network elements for ubiquitous computing
— Ubiquitous computing applications often use a user's context to automatically adjust their behavior to the situation. We have developed three types of wireless sensor node...
Waylon Brunette, Jonathan Lester, Adam D. Rea, Gae...
CHI
2011
ACM
13 years 19 days ago
Eden: a professional multitouch tool for constructing virtual organic environments
Set construction is the process of selecting and positioning virtual geometric objects to create a virtual environment used in a computer-animated film. Set construction artists ...
Kenrick Kin, Tom Miller, Björn Bollensdorff, ...