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» Some Real Experiences in Developing Virtual Environments
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VRST
2009
ACM
14 years 3 months ago
Judgment of natural perspective projections in head-mounted display environments
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to th...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scot...
VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
14 years 3 months ago
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphi
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
ICRA
2007
IEEE
157views Robotics» more  ICRA 2007»
14 years 3 months ago
Learning to Select State Machines using Expert Advice on an Autonomous Robot
— Hierarchical state machines have proven to be a powerful tool for controlling autonomous robots due to their flexibility and modularity. For most real robot implementations, h...
Brenna Argall, Brett Browning, Manuela M. Veloso
CHI
2000
ACM
14 years 1 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
CGI
1999
IEEE
14 years 1 months ago
Virtual Laboratory: An Interactive Software Environment for Computer Graphics
Many activities in computer graphics can be regarded as experiments on virtual objects or models. In the process of experimentation the existing models are gradually improved and ...
Pavol Federl, Przemyslaw Prusinkiewicz